![]() ![]() ![]() Increases damage on stone deposits (Gravel, Hard Rock, Raw Minerals and others), but does not increase damage on metal deposits (copper ore, tin ore and others).Įxample 1: Bronze Pickhammer without Quarry efficiency - ~2-3 hp Hard Rock (four blows with a pickhammer)Įxample 2: Bronze Pickhammer with Quarry efficiency - Hard Rock is destroyed by four blows Perhaps it should increase the amount of resources from digging, as well as the "Mining Yield" attribute. In practice, I could not confirm the effect on anything. Perhaps it should raise the digging radius as well as the "Dig Radius" attribute. More excavated land means more resources per hit.Įxample 1: Bronze Pickhammer without Dig Radius - 3-4 dinasĮxample 2: Bronze Pickhammer with Dig Radius - 5-6 dinas Increases the amount of excavated land in abandoned ruins (as in Portia). The last example is used to check the effect of tool strength on the amount of resources received.ĭig Radius. All Pickhammers are improved as much as possible. Increases the items obtained from mining land in abandoned ruins (As in Portia).Įxample 1: Bronze Pickhammer without Mining Yield - 3 dinasĮxample 2: Bronze Pickhammer with Mining Yield - 4 dinasĮxample 3: Chromium Pickhammer - 6 dinas. Also increases the amount of resources from digging. The results of my tests will be shown below. Write if you have more accurate information about Attributes and affixes. I decided to run tests of different Attributes and affixes to find out how they work. ![]()
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